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ProcJam 2014 entry; small tech demo. basic mixing system for a "potion shop" sim-style game.


point-and-click to move bottles, drag the almanac (info book) or to grab ingredients from jars. hover over jars to see names of ingredients, as well as a list of hints regarding their effects. drop ingredients into mixer (brown/ochre rectangular object) to process them and add to a bottle below the tap.


names are generated from lists of suffixes and prefixes based on each ingredients effects list. colour tint values of ingredients are also mixed into the potion sprite.

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Published 2 years ago
AuthorJoe Baxter-Webb